Your mission was a lie.
Your first moments waking from cryostasis bear this revelation, and you
find yourself in a corner of the cosmos that you know nothing about.
Only one thing is clear: those that sent you knew full well what they
were doing.
Beneath you, a planet sleeps imprisoned by the
planet-wide storm ruling its surface. What you're after – your true
mission and your only way home – hides deep under those rage-fuelled
clouds. And the price of ultimate power is always the most dear.
Tempest
Citadel sees you building a city in the clouds, module by module, and
leading 100 unique crew members into action, be they Soldiers,
Scavengers, Workers, Researchers, or Medical Experts. You pick their
role, their training, their equipment.
The primary goal is to
explore the surface. You start by scanning and picking sites to send
expeditions to, using any intel you can find to pick the best squad for
the terrain, weather, and opposing forces. Preparation is vital; once
your squad lands, the battle plays out automatically.
This is
what makes Tempest Citadel a Grand Strategy game – a genre that infuses
RTS with high-level, long-term tactical play. Plan your attack, set up
your soldiers, and release them onto the battlefield as if it were one
long pull of a gun trigger. Then watch the hammer breathe fire and send
the silver bullet flying as your squad unleashes havoc.
Survival
means conquest, so a big focus of research and production is optimising
your attack squad and your city defences. With a full array of Sci-Fi
weapons, armour, and augmentations, you can make anything from
Bio-Enhanced Super Soldiers, to Exosuit-Wearing Assault Troopers, or
even Psychic Stormweavers. Ultimately, choosing the right tool for the
job is essential to victory; the right squad design can often overcome
sheer strength in numbers.
With a large crew to manage, you have
options to auto-equip based on a role, such as "Assault Runner",
"Skirmisher", or "Sniper". When you resupply with new weapons and
armour, your crewmembers choose the best for their role.
Successful
missions can yield research data, such as blueprints and schematics, as
well as scrap and tech items. Back at the city, these are vital to
unlocking the 200+ node research trees, and constructing 170+ modules,
items, and weapons.
Missions will also have a cost, both material
and human. If your soldiers fall in battle, you can bring them back
with all kinds of technology - but they might lose their humanity in the
process.
Your progress on the planet is
beaten back by 5 enemy factions, each with their own troops, tech
specialities, strengths, weaknesses, and storylines. Overcoming them is
no easy feat. Further, the day-to-day running of the city is interrupted
by tactical and social dilemmas that lead to great risks – but also to
lucrative opportunities.
Aartform
Games' previous Steam releases include the empire building economics
sim Spice Road and a fun sculpting program Curvy 3D
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What
lost secrets lay hidden beneath the eons-old storms? What unimaginable
treasures await your finding? What will you sacrifice to find out?
Be the Captain of the Terran ship.
Brave the dark reaches of the storm world.
Build a Tempest Citadel that will outlast them all.